Author: systemuserSubject: TCPView is not showing Sent/Received bytes
Posted: 11 May 2015 at 7:05pm
[My sincere apologies for replying to my own replies, however I think the actual sequence of events/discoveries is important]
Okay, I found the problem with byte and packet counts not appearing under TCPview.
There is a file called "fastprox.dll". If this file exists then at least SOME Steam games cease to work with a shaderapidx9.dll error - in particular in my case, the Portal 2 game ceases to work. As such, the fix for the Steam game(s) is to rename the "fastprox.dll" file to something else (that is, remove the file essentially). This works great for game playing and is what I did months ago.
But that might (apparently) breaks some WMI functionality.
When I made the previous post noting I was getting byte/packet counts again after months with tcpview, I hadn't tried out Portal 2 again. Today I did after thinking about this weirdness and it broke. When I "fixed" Portal 2 by renaming fastprox.dll, TCPView broke.
This was tested multiple times back and forth.
So, at least in my case, the lack of byte/packet counts under TCPView was caused by the renaming of fastprox.dll.
This file is in C:\Windows\SysWOW64\wbem
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The reason the counts reappearred as noted in the previous post is because the steps mentioned in the link in the previous post includes automatically restoring files that shouldn't have disappeared...like fastprox.dll...